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Eric.ed.gov – Science and Math Education. Hearing before the Subcommittee on Science, Research and Technology of the Committee on Science and Technology, U.S. House of Representatives, Ninety-Eighth Congress, Second Session.

eric.ed.gov har udgivet: These hearings focused on topics and issues related to the status, quality, and improvement of K-12 science and mathematics in the Pittsburgh area. Science and mathematics teachers, school administrators, school board members, industry leaders, and college officials provided a firsthand description of the nature and direction of science and mathematics curricula as well as their perceptions of what improvements could be made in these areas. These individuals are Delores Augustine, Don McBride, William Merryman, Wayne Mikach, Albert Caretto, Jane Konrad, John DeBlasio, George Murphy, Allen Blacka, Paul LeMahieu, Shirley Joyner, and Hugh Lang. David Bergholz, James Colker, Milton Gottleib, Dan Swickline, Julius Brown, and John Sabol provided input from the perspectives of local industry and the Allegheny County Community college on what technical skills are presently needed… Continue Reading

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Eric.ed.gov – K-12th Grade Math and Science Education: The View from the Blackboard. Hearing Before the Committee on Science, House of Representatives, 107th Congress, First Session (March 7, 2001).

eric.ed.gov har udgivet: The hearing reported in this document focuses on mathematics and science education at the K-12 grade levels. The hearing includes the opening statements of Representative Sherwood Boehlert, Chairman, Committee on Science, U.S. House of Representatives and Representative Ralph Hall, Ranking Minority Member, Committee on Science, U.S. House of Representatives. Witnesses include Ms. Julia Anne Lewis, Elementary Mathematics Teacher, Academy School, Brattleboro, Vermont; Mr. Jonathan Brenner, Former Middle School Science Teacher, Eleanor Roosevelt Intermediate School 143, Washington Heights, New York; Ms. Felicity Messner Ross, Secondary Mathematics Teacher, Robert Poole Middle School, Baltimore, Maryland; Mr. Michael Stephen Lampert, Secondary Science Teacher, South Salem High School, Salem, Oregon and Representative Sheila Jackson Lee, Member, Committee on Science, U.S. House of Representatives. The appendix includes the opening statements by Congressman Ken… Continue Reading

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Eric.ed.gov – National Center for Education Research Publication Handbook: Publications from Funded Education Research Grants, FY 2002 to FY 2013

eric.ed.gov har udgivet: Since its inception in 2002, the National Center for Education Research (NCER) in the Institute of Education Sciences (IES) has funded over 700 education research grants and over 60 education training grants. The research grants have supported exploratory research to build theory or generate hypotheses on factors that may affect educational outcomes, development and innovation research to create or refine academic interventions, evaluation studies to test the efficacy and effectiveness of interventions, and measurement work to help develop more accurate and valid assessments, and the training grants have helped prepare the next generation of education researchers. NCER’s education research grantees have focused on the needs of a wide range of students, from pre-kindergarten through postsecondary and adult education, and have tackled a variety of topic areas. The… Continue Reading

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Eric.ed.gov – “Minecraft,” Teachers, Parents, and Learning: What They Need to Know and Understand

eric.ed.gov har udgivet: This article explores six effective principles for teachers to use to understand and apply “Minecraft” in today’s classrooms. Video games have become one of the fastest growing forms of media for youth and adult consumers. “Minecraft,” a multiplayer online game (MOG), is one of the most popular video games to date. By allowing its players to build simulated, virtual worlds, “Minecraft” aims to foster creativity, control, and imagination. Yet while the affordances of playing “Minecraft” spark collaborative learning, critical thinking, and problem-solving skills among youth, one constraint still remains: there appears to be a disconnect between some teachers’ and parents’ understandings about the “Minecraft” world’s mechanisms, uses, and benefits. Due to the success of “Minecraft” in the digital era and in some schools, studying this game is… Continue Reading