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Eric.ed.gov – Digital Gaming for Evolutionary Biology Learning: The Case Study of Parasite Race, an Augmented Reality Location-Based Game

eric.ed.gov har udgivet: Games have been used for a long time in teaching and learning. The increasing use of mobile phones makes it possible to link learning outside the classroom with augmented reality (AR). We tested how well the learning of conceptual models can be facilitated by AR games. We present a game designed for the in-service teacher-training workshop to model evolutionary and ecological relationships explicitly. The game, Parasite Race, models the life cycles of three different parasites and allows player to choose between two evolutionary strategies. We tested the game with experienced teachers and revealed a wide range of different gaming strategies: some of the teachers were able to reflect their game strategy and choose appropriate actions right away whereas some of the teachers did not and lost their… Continue Reading

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tandfonline.com – A review on making things see: Augmented reality for futuristic virtual educator

tandfonline.com har udgivet en rapport under søgningen “Teacher Education Mathematics”: Abstract Abstract In the past few years many choreographers have focused upon implementation of computer technology to enhance their artistic skills. Computer vision technology presents new methods for learning, instructing, developing, and assessing physical movements as well as provides scope to expand dance resources and rediscover the learning process. This work reviews the study done over AR based learning technologies for the development of inter personal skills. This paper further elaborates the literature done till date within the scope of AR based training for educational aspects. The review focuses on the techniques categorized according to the type of dance learning method which can further be enhanced and addressed by means of novel AR based technology. The authors aim to provide… Continue Reading

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Eric.ed.gov – Learning Mathematical Modelling with Augmented Reality Mobile Math Trails Program: How Can It Work?

eric.ed.gov har udgivet: The aim of this study is to investigate how an augmented reality mobile math trails program can provide opportunities for students to engage in meaningful mathematical modelling activities. An explorative research design was conducted involving two mathematics teachers and 30 eight grades in Semarang, Indonesia. An Augmented Reality Mobile Math Trails App was created, and several math trail tasks were designed, then students run the activity. Data were gathered by means of participatory observation, interviews, questionnaires, tests, and worksheets. Data analysis began with the organisation, annotation, description of the data and statistic tests. The findings indicate that an educational program was successfully designed, which offered students a meaningful mathematical experience. A mobile app was also developed to support this program. The mobile app with augmented reality features… Continue Reading